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The Kurenai/The Mag'har Introduction

The Kurenai are a group of Broken who have escaped the grasp of their various slavers in Outland. They recently took possession of Telaar, a town in the far south of Nagrand. Unlike many other Broken, the Kurenai are trying their best to overcome their demonic taint. Nevertheless, despite their noble intent, the Kurenai are cautious toward all outsiders, who sometimes mistake the Kurenai for their wretched brethren. A number of Kurenai also dwell in Zangarmarsh at the Orebor Harborage, where they are trying to strengthen the ties between the draenei at Telredor and the Kurenai home city of Telaar. Yet the path of the Kurenai''s destiny is long and dangerous, and many threats lurk on the winding road ahead... quite literally. In order for messengers to pass swiftly between Telaar and Telredor, the roads of Zangarmarsh must be secured. The task will prove difficult, considering the marsh''s abundance of mostly aggressive wildlife.
South of Zangarmarsh lie the grassy plains of Nagrand, homeland of the orcs. Travelers following the northeastern roads of Nagrand will come upon a settlement of brown-skinned orcs: a place called Garadar. This village belongs to the Mag''har, a group of orcs who managed to escape any form of demonic corruption. Though they endured great change, the Mag''har have retained their traditional way of life. Nonetheless, the Mag''har are far from safe.

  • Post Date: 2007-8-29 19:26:00
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