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Hunter

Azeroth is the homestead of numerous animals. We can find various animals from the new world of Loraeron to the former of Kalimdor. Some of them are very docile; while some are very ferocious-but all of them have a common ground. Every animal has a special relationship with the Hunter. The Hunter can track, tame and kill any kinds of animals or beasts in the wild. No matter what weapons (guns or bows) they use, the Hunters only treat their weapons or guardian as their true friend.

Information
Allowable Races: Dwarf, Night Elf, Orc, Tauren, Troll, Blood Elf, Draenei
Standard Bars: Health/Mana
Allowable Equipment: Cloth, Leather, Mail (at level 40, with training)
Allowable Weapons: Axes (Dwarves/Tauren start, others with training), Daggers (Night Elves start, others with training), Guns or Bows, Crossbows (Draenei start, others with training), Fist Weapons (with training), Polearms (with training), Staves (with training), Swords (Draenei start, others with training), Thrown (with training), Two-Handed Axes (with training), Two-Handed Swords (with training)

Characteristic
The Hunter is a vicious damage dealer. With their ability to pull extremely well and hit monsters hard from far away, they certainly help take down monsters more quickly. Their pets add to the damage count and can aid somewhat in managing monster aggro. The variety of traps allows the Hunter to control crowds to an extent, as well. The combination of their extreme range, decent damage, and trap capability, Hunters are the perfect pullers for any group.

Challenges
1. Keeping enemies at range through the use of abilities or pets
2. Learning how to tame, train and keep pets effective

Strengths
1. Can tame and control various beasts
2. Excellent long range damage capability
3. Good at stopping enemies from fleeing
4. Effective at pulling monsters in dungeons and raids
5. Great crowd control abilities thanks to traps that cause damage, slow or even freeze enemies

Weaknesses
1. Possesses very few melee abilities
2. Has a "Dead Zone" where neither ranged nor melee attacks can be used
3. Unable to heal self or party members

Profession Options
You can pick whatever you want. You might find these more tailored to the Hunter:
Skinning and Leatherworking - The Hunter can create leather armor for itself or to sell to others
Enchanting - The Hunter can enchant its equipment to make itself more powerful
Herbalism and Alchemy - The Hunter can create buff potions or healing potions
Fishing and Cooking - The Hunter can feed itself and his pet
Engineering - Make bullets for guns and for conversion to Thorium Arrows

  • Post Date: 2007-7-8 7:26:00
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